Changes from V2.x to V3.0

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There are many major changes from uGFX V2.x to V3.0. While we have tried to maintain compatibility for most uGFX V2 applications there are some areas that will require re-writing.


Compatibility

The configuration option GFX_COMPAT_V2 is now defined that allows most V2.x code to compile unchanged. It is turned on by default.

More details to come

Single-File-Make

The single-file-make build mechanism now works with all uGFX features.

More details to come

Type and Constant Changes

Many types and constants have been renamed to prevent conflicts with other library, operating systems or other code.

More details to come

The New GDISP API

The GDISP API has been significantly changed.

More details to come

Multiple Display Support

Multiple display support now works very differently.

More details to come

Adding Drivers To Your Build

All drivers are now included using configuration options rather than by linking.

More details to come

New Driver Format

All uGFX drivers now use a new internal API and have been rewritten.

More details to come

The New GBUS Module

Many hardware interface details that needed to be written explicitly into every driver board file are now handled by a new GBUS module.

More details to come

New Trig Functions

There are new triginomic functions that are significantly faster and more accurate than the old functions in GMISC.

More details to come

Changes V3.1 and beyond

  • GWIN event update
  • GWIN window manager