Difference between revisions of "Using PSoC Creator"
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The following steps need to be performed: | The following steps need to be performed: | ||
− | # Add the driver directory to the compiler include path ( | + | # Add the driver directory to the compiler include path (<code>../ugfx_2.6/drivers/gdisp/ILI9341</code> in this case) |
− | # Copy the [[Board File|board file]] template from the driver directory to your project ( | + | # Copy the [[Board File|board file]] template from the driver directory to your project (<code>board_ILI9341.h</code> in this case) |
− | # Add the driver source file to the project tree ( | + | # Add the driver source file to the project tree (<code>gdisp_lld_ILI9341.c</code> in this case) |
Revision as of 21:53, 17 August 2016
This article will explain how the µGFX library can be added to an existing PSoC Creator project.
Used Tools
The following tools were used to create this guide:
- PSoC Creator 3.3 CP3
- PSoC 5LP Prototyping Kit (CY8CKIT-059)
However, this article has been kept as generic as possible and should be usable for any PSoC platform.
Structure
We recommend using the following folder structure:
. ├── Project 1 ├── Project 2 ├── Project 3 └── ugfx
Adding µGFX
This guide will describe how to add the µGFX library to a PSoC Creator project using the Single-File-Inclusion technique.
The first step is to add the file gfx_mk.c
which can be found in the /src
directory of the µGFX library directory to the project. Furthermore, we add our configuration file as well.
Next, we need to add the top level uGFX library directory and the driver directory to the compiler include path. This is done in the Build Settings
dialog:
At this stage you have successfully added the µGFX library to an existing PSoC Creator project and you should be able to compile without any errors after including #include <gfx.h>
and calling gfxInit()
in your main()
code (if the requirements of the underlying system are met):
#include "gfx.h" int main (void) { // Initialize hardware and underlying system (if any) BEFORE calling gfxInit() gfxInit(); while(1) { gfxSleepMilliseconds(500); } }
Adding Drivers
Drivers are being added by adding the drivers directory to the compiler include path and adding the driver source file(s) to the project file tree. The following is an example showing how to add the ILI9341 driver to the PSoC Creator project. However, adding any other uGFX drivers for displays, touchscreen, audio and so on is exactly the same.
The following steps need to be performed:
- Add the driver directory to the compiler include path (
../ugfx_2.6/drivers/gdisp/ILI9341
in this case) - Copy the board file template from the driver directory to your project (
board_ILI9341.h
in this case) - Add the driver source file to the project tree (
gdisp_lld_ILI9341.c
in this case)