Difference between revisions of "Using ChibiStudio"
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You need to extract the contain of the archive in chibistudio folder. | You need to extract the contain of the archive in chibistudio folder. | ||
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Then after the extraction, you need to have a folder like : | Then after the extraction, you need to have a folder like : | ||
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For best practice, and to be easier to remember, rename the folder ugfx. Then after the folder rename you should have : | For best practice, and to be easier to remember, rename the folder ugfx. Then after the folder rename you should have : | ||
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== Configuration == | == Configuration == |
Revision as of 20:13, 17 June 2015
This documentation will cover the installation of ChibiStudio, ugfx and st-linkV2 for mikromedia STM32F4 board. But, if you use another board/programmer it's should be working with some modifications. For the moment, ChibiStudio is only available for Windows. If you want to install it on Linux or OSX please refer to the official site of chibios.
Installation
ST-LinkV2
First of all, you need to install the Windows drivers for the programmer.
Download the official STM32 ST-LINK utility form ST web site.
At the end of the installation, a wizard will as you to install the drivers (may be twice). Please install it or you won't be able to transfer a program on the board.
ChibiStudio
Please download the last version of ChibiStudio with the link here : ChibiStudio
For this documentation, we have use the version : ChibiStudio_Preview11.7z
The package is a self-extracted folder that will contain all you need in one folder. Be careful, you need absolutely to extract the file into the root of you C drive.
Then after the extraction you need to have a folder like :
c:\chibistudio
ugfx
For the installation of ugfx, please not that it's strangely recommended to use the git repository. If you have already git installed, download it like this :
- start a git command prompt
- c:
- cd chibistudio
- git clone https://bitbucket.org/Tectu/ugfx.git ugfx
But for this documentation, we will use this direct link.
Extract the content of the archive on the c:\chibbistudio.
You need to extract the contain of the archive in chibistudio folder.
Then after the extraction, you need to have a folder like :
c:\chibistudio\ugfx_release_23_150516
For best practice, and to be easier to remember, rename the folder ugfx. Then after the folder rename you should have :