Difference between revisions of "Win32"
From uGFX Wiki
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# Make sure you got [http://www.mingw.org/ MinGW] (32-bit) '''and''' [https://www.cygwin.com/ Cygwin] installed | # Make sure you got [http://www.mingw.org/ MinGW] (32-bit) '''and''' [https://www.cygwin.com/ Cygwin] installed | ||
# Compile using the Makefile that can be found in ''/boards/base/Win32/example/'' | # Compile using the Makefile that can be found in ''/boards/base/Win32/example/'' | ||
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+ | '''''Note:''' You might want to checkout [[Your First Compile - Windows|this guide]] which is a detailed step-by-step guide on compiling a native uGFX application on a Windows environment.'' |
Revision as of 17:00, 19 October 2014
µGFX can be run natively on a Windows system. This simplifies the process of developing your embedded GUI application. The following steps are our tested method of running µGFX on a Windows system:
- Make sure you got MinGW (32-bit) and Cygwin installed
- Compile using the Makefile that can be found in /boards/base/Win32/example/
Note: You might want to checkout this guide which is a detailed step-by-step guide on compiling a native uGFX application on a Windows environment.