Difference between revisions of "Using Keil µVision 5 MDK-ARM"
From uGFX Wiki
(Created page with "This article will describe the necessary steps to successfully integrate the µGFX library into an existing Keil µVision 5 project.") |
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This article will describe the necessary steps to successfully integrate the µGFX library into an existing Keil µVision 5 project. | This article will describe the necessary steps to successfully integrate the µGFX library into an existing Keil µVision 5 project. | ||
+ | |||
+ | == Limitations == | ||
+ | Sadly Keil µVision doesn't really support a way of defining variables. Therefore, the µGFX library directory needs to be somewhere near the project directory. It seems to be a good solution to have a project structure like this: | ||
+ | |||
+ | <nowiki> | ||
+ | . | ||
+ | ├── Project 1 | ||
+ | ├── Project 2 | ||
+ | ├── Project 3 | ||
+ | └── ugfx | ||
+ | </nowiki> |
Revision as of 19:29, 8 December 2015
This article will describe the necessary steps to successfully integrate the µGFX library into an existing Keil µVision 5 project.
Limitations
Sadly Keil µVision doesn't really support a way of defining variables. Therefore, the µGFX library directory needs to be somewhere near the project directory. It seems to be a good solution to have a project structure like this:
. ├── Project 1 ├── Project 2 ├── Project 3 └── ugfx