Difference between revisions of "Using Keil µVision 5 MDK-ARM"
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This article will describe the necessary steps to successfully integrate the µGFX library into an existing Keil µVision 5 project. | This article will describe the necessary steps to successfully integrate the µGFX library into an existing Keil µVision 5 project. | ||
− | == | + | == Structure == |
Sadly Keil µVision doesn't really support a way of defining variables. Therefore, the µGFX library directory needs to be somewhere near the project directory. It seems to be a good solution to have a project structure like this: | Sadly Keil µVision doesn't really support a way of defining variables. Therefore, the µGFX library directory needs to be somewhere near the project directory. It seems to be a good solution to have a project structure like this: | ||
− | + | <pre> | |
− | < | + | |
. | . | ||
├── Project 1 | ├── Project 1 | ||
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├── Project 3 | ├── Project 3 | ||
└── ugfx | └── ugfx | ||
− | </ | + | </pre> |
Revision as of 19:30, 8 December 2015
This article will describe the necessary steps to successfully integrate the µGFX library into an existing Keil µVision 5 project.
Structure
Sadly Keil µVision doesn't really support a way of defining variables. Therefore, the µGFX library directory needs to be somewhere near the project directory. It seems to be a good solution to have a project structure like this:
. ├── Project 1 ├── Project 2 ├── Project 3 └── ugfx