Difference between revisions of "Label"
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Revision as of 01:36, 30 June 2014
Example
#include "gfx.h" static GHandle ghLabel1; static void createWidgets(void) { GWidgetInit wi; // Apply some default values for GWIN wi.customDraw = 0; wi.customParam = 0; wi.customStyle = 0; wi.g.show = TRUE; // Apply the label parameters wi.g.y = 10; wi.g.x = 10; wi.g.width = 100; wi.g.height = 20; wi.text = "Label 1"; // Create the actual label ghLabel1 = gwinLabelCreate(NULL, &wi); } int main(void) { // Initialize the display gfxInit(); // Set the widget defaults gwinSetDefaultFont(gdispOpenFont("UI2")); gwinSetDefaultStyle(&WhiteWidgetStyle, FALSE); gdispClear(White); // create the widget createWidgets(); while(1) { gwinSetText(ghLabel1, "This is some text", TRUE); gfxSleepMilliseconds(1000); gwinSetText(ghLabel1, "Aaaand some other text", TRUE); gfxSleepMilliseconds(1000); } return 0; }