Difference between revisions of "Using Keil µVision 5 MDK-ARM"

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This article will describe the necessary steps to successfully integrate the µGFX library into an existing Keil µVision 5 project.
 
This article will describe the necessary steps to successfully integrate the µGFX library into an existing Keil µVision 5 project.
  
== Limitations ==
+
== Structure ==
 
Sadly Keil µVision doesn't really support a way of defining variables. Therefore, the µGFX library directory needs to be somewhere near the project directory. It seems to be a good solution to have a project structure like this:
 
Sadly Keil µVision doesn't really support a way of defining variables. Therefore, the µGFX library directory needs to be somewhere near the project directory. It seems to be a good solution to have a project structure like this:
 
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<pre>
<nowiki>
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.
 
.
 
├── Project 1
 
├── Project 1
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├── Project 3
 
├── Project 3
 
└── ugfx
 
└── ugfx
</nowiki>
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</pre>

Revision as of 19:30, 8 December 2015

This article will describe the necessary steps to successfully integrate the µGFX library into an existing Keil µVision 5 project.

Structure

Sadly Keil µVision doesn't really support a way of defining variables. Therefore, the µGFX library directory needs to be somewhere near the project directory. It seems to be a good solution to have a project structure like this:

.
├── Project 1
├── Project 2
├── Project 3
└── ugfx