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The textedit widget allows the user of a GUI to input text. The text input source can either be a physical keyboard (or keypad) interfaced through the GINPUT module or the virtual on-scree keyboard widget.

While the widget is fully functional, the corresponding documentation hasn't been written yet. Until we found time for that, please have a look at the official textedit widget example that can be found in the uGFX library under /demos/modules/gwin/textedit.

API reference

The API reference for the textedit widget can be found here.