Difference between revisions of "Mac OS X"

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=== OSX_ARCH ===
 
=== OSX_ARCH ===
The <code>OSX_ARCH</code> variable is used to specify on which earliest/oldest version of MacOS X the executable will be able to run on. Usually it's enough to just set it to the version of OS X that you are running:
+
The <code>OSX_ARCH</code> variable is used to specify on which earliest/oldest version of MacOS X the executable will be able to run on. Usually it's enough to just set it to the version of OS X that you are running which you can find my executing <code>sw_vers</code> in a terminal:
 +
<source lang="bash" highlight="3">
 +
TecMac:osx joel.bodenmann$ sw_vers
 +
ProductName: Mac OS X
 +
ProductVersion: 10.11.4
 +
BuildVersion: 15E65
 +
</source>
 +
In our case we are running OS X version 10.11:
 
<source lang="make">
 
<source lang="make">
OSX_ARCH = -mmacosx-version-min=10.10
+
OSX_ARCH = -mmacosx-version-min=10.11
 
</source>
 
</source>
 
For more information about this option, please see the corresponding compiler documentation.
 
For more information about this option, please see the corresponding compiler documentation.

Revision as of 11:38, 6 May 2016

µGFX can be run natively on a Mac OS X system. This simplifies the process of developing your embedded GUI application a lot.

Dependencies

Make sure you got clang and XQuartz installed.

Makefile

Copy the makefile that can be found in /boards/base/OSX/example/ to your project directory. You need to set the OSX_SDK and OSX_ARCH variables.

OSX_SDK

The OSX_SDK variable needs to contain the path to the OS X SDK. The path can be found by executing xcodebuild -sdk -version in the terminal:

TecMac:osx joel.bodenmann$ xcodebuild -sdk -version
MacOSX10.11.sdk - OS X 10.11 (macosx10.11)
SDKVersion: 10.11
Path: /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.11.sdkPlatformVersion: 1.1
PlatformPath: /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform
ProductBuildVersion: 15E60
ProductCopyright: 1983-2016 Apple Inc.
ProductName: Mac OS X
ProductUserVisibleVersion: 10.11.4
ProductVersion: 10.11.4

In our case we set the OSX_SDK variable as follows:

OSX_SDK = /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.11.sdk

OSX_ARCH

The OSX_ARCH variable is used to specify on which earliest/oldest version of MacOS X the executable will be able to run on. Usually it's enough to just set it to the version of OS X that you are running which you can find my executing sw_vers in a terminal:

TecMac:osx joel.bodenmann$ sw_vers 
ProductName:	Mac OS X
ProductVersion:	10.11.4BuildVersion:	15E65

In our case we are running OS X version 10.11:

OSX_ARCH = -mmacosx-version-min=10.11

For more information about this option, please see the corresponding compiler documentation.