Difference between revisions of "Windows"
From uGFX Wiki
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Therefore, a window is a completely passive element. It does not accept any kind of input. | Therefore, a window is a completely passive element. It does not accept any kind of input. | ||
A list with description of the common window API can be found [http://ugfx.org/images/resources/doxygen/master/group___window.html here]. | A list with description of the common window API can be found [http://ugfx.org/images/resources/doxygen/master/group___window.html here]. | ||
+ | |||
+ | == Window creation == | ||
+ | ToDo | ||
== Implemented Windows == | == Implemented Windows == |
Revision as of 16:41, 1 July 2014
A window is the most basic GWIN element. All the other elements (widget, container) are based on this one. A window consists the following attributes:
- Position
- Size
- Foreground color
- Background color
- Font
Therefore, a window is a completely passive element. It does not accept any kind of input. A list with description of the common window API can be found here.
Window creation
ToDo
Implemented Windows
These are the currently implemented windows: